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Dmg 5e tricks
Dmg 5e tricks








Staying alive as a wizard can be very difficult, and in most cases requires a part of sturdy allies willing to protect you from harm. Wizards are among the least-durable characters in the game, having no armor proficiencies, poor saving throws, and the lowest hit dice available. If you are prone to analysis paralysis, the wizard is a waking nightmare. Managing a spellbook is a complex, and unlike clerics and druids who can select from a vast spell list after every long rest, you need to hoard newly-learned spells to expand your capabilities, sometimes at great expense, so learning new spells may be a gamble, costing precious gold for a spell which you may never use. Wizards get very few actual class/subclass features, but spellcasting fills in the gaps. Most of this complexity is buried in the Wizard’s spellcasting.

dmg 5e tricks

However, with that incredible breadth of capability comes both complexity and risk. You may think, “but wait, isn’t that every role?”. Depending on your spells and potentially your skills, you can also serve as a Defender, Face, Healer (though it’s difficult), and Scout. However, in a typical party the Wizard’s primary functions are as a Blaster, Controller, Librarian, Support caster, Striker, and Utility Caster. A clever Wizard could even find a way to heal their allies and replace a Cleric.īecause Wizards can do so much so well, their roles are numerous and varied. A Wizard with a summoned pet can replace a fighter (at least temporarily).

dmg 5e tricks

A Wizard with Invisibility is as stealthy as a Rogue.

dmg 5e tricks

A Wizard with a comprehensive spellbook can do essentially anything in the game, often as well as or better than a non-magical character who is built to do that thing. The Wizard is the iconic arcane spellcaster, capable of doing all manner of fantastic tricks, and generally limited only by their spellbook and their spell slots.










Dmg 5e tricks